main website home
  • About this blog

    This blog features updates, opinions, and technical notes from Caucho engineers about Caucho products, the enterprise Java industry, and PHP. Caucho Technology is the creator of the Resin Application Server and the Quercus PHP in Java engine. A leader in Java performance since 1998, Caucho is a Sun JavaEE licensee with over 9000 customers worldwide.
  • Tags

    ajaxworld bam candi cdi cloud cluster comet configuration deploy devoxx eclipse ejb embedded flash flex google app engine hessian hmtp ioc java ee 6 javaone javazone jms messaging newsletter nyjug osgi php pomegranate quercus resin resin 4.0 REST servlet sfjug silicon valley code camp spring testing training tssjs watchdog webbeans web profile websockets wordpress
  • Meta

    • Register
    • Log in
    • Entries RSS
    • Comments RSS
    • WordPress.org
« Real-Time Web Frame Encoding
WebSockets binary draft counterproposal »

WebSockets and sub-protocols

The WebSockets protocol needs the concept of a sub-protocol to make sure the client and server are sending messages they both understand. A quake client, for example, can only talk to another quake client, not a chat client, and a quake/3.1 client might not be able to talk to a quake/5.3 client. To make sure the clients and servers are taking the same protocol, WebSockets introduces a sub-protocol validation.

Although “sub-protocol” might sound somewhat complicated, it’s just recognition that applications will define simple protocols on top of WebSockets like they define XML formats and schema using the XML syntax, or JSON applications define objects to pass back and forth. Like XML and JSON, WebSockets is a layer that applications build on.

Some examples that WebSockets applications will create are JSON packets over WebSockets, XML over WebSockets, XMPP over WebSockets, and Hessian packets over WebSockets, as well as custom protocols like Quake or a tic-tac-toe game.

The client and server will validate the protocol to make sure a Quake/2.0 client won’t get confused talking to a Quake/1.0 server. At the beginning of WebSockets, the client HTTP handshake sends a Sec-WebSocket-Protocol header with the sub-protocol name like quake.idsoftware.com/1.0. If the server understands that version, it will respond with a Sec-WebSocket-Protocol of quake.idsoftware.com/1.0. If not, it will close the connection.

Although the protocol string is arbitrary, it’s a good idea to use unique names like “quake.idsoftware.com” with a version “/1.0″.

Sub-protocols using a HTML5 browser JavaScript will always send and receive unicode text, not binary. That text will always be encoded in UTF-8, a convention necessary for sanity, because allowing multiple character encodings would be more trouble than the small benefits, and would make implementation far more difficult.

Tags: html5, rtw, websockets

This entry was posted on Friday, May 7th, 2010 at 10:00 am and is filed under Uncategorized. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

Leave a Reply

You must be logged in to post a comment.


Caucho Technology is proudly powered by WordPress and Quercus®
Entries (RSS) and Comments (RSS).

  • HOME |
  • CONTACT US |
  • DOCUMENTATION |
  • BLOG |
  • WIKI 4 |
  • WIKI 3 |
  • Resin: Java Application Server
Copyright (c) 1998-2012 Caucho Technology, Inc. All rights reserved.
caucho® , resin® and quercus® are registered trademarks of Caucho Technology, Inc.
resin® is a cloud optimized, java® application server that supports the java ee webprofile ®